Dave's Photo & Travelblogue

Photo shoots. World travel advice. Tips on Munich & environs.

Munich’s Olympiapark in HDR

I’ve prepared some more HDR photos to show you the view from Olympiaberg (made of WWII rubble) around sunset. It’s a bit too far away for a view of Munich’s downtown, but the Olympic buildings themselves are stunning! Here’s the Olympiastadion (where I saw Genesis a few years back):

Olympiastadion HDR

The last few moments of sun before the disc slipped below the horizon:

Olympiastadion HDR Sunset

And a perspective-corrected view of the Olympiaturm, with BMW Vierzylinder (the HQ of BMW, called “four cylinders”) in the background. BMW Welt and BMW Museum are tiny.

Olympiaturm HDR Sunset

High Dynamic Range photography is an interesting way to show detail in areas of shadow, without blowing out the highlights in a photo. It currently requires taking several shots of the scene, then doing lots of PC processing after taking the pictures. Due to this post-processing, I’m anxious to hear if any of you have problems viewing the photos on your monitors (do they look too dark)? If so I might need to calibrate my monitor.

Now I’m just waiting for the first camera to come out with built-in HDR processing. I predict this will be on a pro- or pro-sumer camera in less than five years, more likely 2-3. What do you think?

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Posted in Munich Area 12 years, 1 month ago at 1:02 pm.


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6 Replies

  1. Joe L. Aug 25th 2010

    2-3 years?
    Or you could do it now on your iPhone for $2!

    i’ve been using that app for a couple weeks, and it’s pretty sweet. Of course the iPhone camera isn’t pro-quality, but it works surprisingly well for something you just carry around with you all the time.

  2. Hehe – I guess when it’s third party developers, they don’t have the same bureaucracy to go through as at Nikon or Canon. I think processor power is an issue, too… not sure how the architecture of these D-SLR processors is, but they probably have to re-do it for the kind of computations HDR requires. I suspect smartphone processors are much more flexible.

    Secretly I’m hoping that the next-gen D700 (probably coming next year) already has it. But I don’t want to jinx it by predicting it 😉

  3. Joe L. Aug 27th 2010

    yeah, of course it could be built into any camera, but the iPhone or Android API makes it very simply to picky back off of the existing camera on those phones. The problem is, the cameras built into those phones just aren’t professional quality.

    although, I did take this picture this evening with a couple tapes on my iphone screen and it turned out pretty damned good! actually, a bit of blurring around the Lincoln statue because i wasn’t on a tripod or anything, but the HDR part worked out well
    (that link work?)

  4. Nope, above link doesn’t work. If you email it to me I could put it in a blogpost if you want? :-)

    I suspect the big camera developers don’t want to release a substandard feature that could be badmouthed in any way. They’ll wait until they can do it REALLY well.

  5. Hey Dave… I’ve been using Photoshop to merge my exposures and Photomatix for tone mapping. It’s been coming out surprisingly good. Anyways… I know you said something about Photoshop being really bad at aligning images. Have you clicked on the “Remove Ghost” check box?
    .-= Captain Kimo´s last blog ..Sunrise Splash at Carlin Park Beach =-.

  6. Hey Kimo, yeah, I’ve tried the remove ghosts. It’s better than without, but in handheld cases (which do come up sometimes) it still isn’t perfect. I’m also not sure exactly what that remove ghosts does: I think it may choose to delete / not use the information from one or more of the exposures in the ghosted region. If that’s the case you’d lose some HDR depth there and perhaps create a weird looking region.

    Funny, I might do the opposite thing: use Photomatix to merge my handheld exposures and PS to tonemap them ;-). What do you do about chromatic aberration – correct in Camera Raw or Nikon’s own software? Or let Photomatix do it? I noticed the PS default HDR merging process doesn’t correct it at all, I had some funky looking artifacts on the first few HDR’s.

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